iJULT
It is with great enthusiasm and tireless dedication that the Juxtopia® editorial team introduce the 2nd volume of a new journal, the International Journal of Urban Learning Technology (iJULT).
This journal is part of the Juxtopia® Group’s publication series. It is dedicated to peer reviewed, empirically researched, and effective learning technology interventions that measurably improve the learning proficiency of underserved and disadvantaged individuals and populations around the world that train in both formal and informal learning environments.
The field of urban learning has become synonymous with individuals or groups without consistent access to tools and materials that assist the effective human learning process. This journal, in particular, focus on disseminating knowledge about urban learning technology that helps minority groups who are lower income or underrepresented in science, technology, engineering, or math; the disabled; women who have traditionally been restricted from certain educational opportunities; persons with special needs or cognitive challenges; and the growing worldwide senior population who actively participate in life-long learning.
The 1st volume was a culmination of peer reviewed papers from the Juxtopia® Urban Learning Technology (JULT) conference that was held in my urban home town of Baltimore, Maryland in December, 2007. The papers selected discussed very exciting and thought provoking approaches from multidisciplinary authors who address the learning needs of the aforementioned groups. These papers also provide a foundation upon which subsequent iJULT authors may build, explore, analyze, interpret, and solve the learning challenges that address the communities that need it the most.
As Editor-In-Chief, I personally recommend you read each published journal article to get a broad understanding of the remarkable contributions that urban learning technology researchers are making to this growing field.
Table of Contents from iJULT2009:
Utilizing Massively Multiplayer Online Role Playing Games for Literacy and Intercultural Communication
Yolanda A. Rankin, Marcus W. Shute, McKenzie McNeal III, Demetria Rankin Li ……………………………………1
The Evaluation of Computer Attitudes and the Validation of Computer Self-Efficacy Scales of Minority Students At
An Urban Community College
Tonja L. Ringgold………………………………………………………………………………………………………………10
Designing a Protocol for Developing Advanced Problem-Based Scenarios in Urban Schools
Donna Russell, Steven House, and Joshua Garrett…………………………………………………………………20
Creating a Corps of Urban Natural Scientists through Informal Learning Activities
Portia M. York, Xian Li, and Bryant W. York………………………………………………………………………27
The Online Urban Education Book Club
Helen Bond …………………………………………………………………………………………………………35
Building Demand for Math Literacy with Culturally Specific Student Centered Multimedia Design
Melanie L. West, Barbara P. Moss, Naama Lewis, and Folayemi E. Agbede……………………………………40
Case Application Suite: Designing a Collaborative Software Tool to Support Case Use in Middle-School Project-
Based Inquiry Classrooms
Jakita O. Thomas……………………………………………………………………………………………………47
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